Foreign media experience "Shadow Blade Zero": The combat is excellent, don't say it's soul-like
In the field of action games, FS Club's works have undoubtedly set the standard, known for their unique difficulty and deeply rooted character settings. However, when a new action game comes out, many players tend to compare it to FS Club's games and discuss whether it is a "soul game".
"Black Myth: Wukong" has been mired in such comparisons, and now "Shadow Blade Zero" cannot escape this fate. In the face of the heated discussion of players, the production team even had to issue a statement to clarify that the game is not soul-like.
After experiencing Shadowblade Zero at the Cologne exhibition, foreign media Eurogamer offered their own insights into the debate. They said that after personal experience, they are more convinced that this game is not soul-like, and called on players to stop using such labels to define games.
In Eurogamer's opinion, Shadow Blade Zero is more like an action game like Black Myth: Goku. The game's Boss Rush design is very subtle, and the gorgeous battle scenes are impressive. At the same time, during the running process, the game does not deliberately fill in too much content, but focuses on the core gameplay.
Eurogamer spoke highly of Shadowblade Zero's demo experience, calling it one of the best in Cologne in terms of action design. They believe that the game has the potential to become another action masterpiece that players will love.